Potions

There are several different types of potions in Quests & Sorcery.

During combat, you can only use one potion per turn, regardless of its type.

Health Potions
These potions will restore a certain amount of hit points. They will not add hit points above your maximum. You cannot use a Health Potion if you're already at full HP. They come in many varieties:
 * Training Health Potion restores 25 HP (available during the tutorial).
 * Minor Health Potion restores 25 HP. Costs 200 tokens.
 * Health Potion restores 50 HP. Costs 275 tokens.
 * Large Health Potion restores 100 HP. Costs 450 tokens.
 * Greater Health Potion restores 200 HP. Costs 1000 tokens.
 * Major Health Potion restores 500 HP.

Source Potion
This potion will refill your Source Power. It will not add Source Power above your maximum. You cannot use it if you're already at your maximum Source Power.

Energy Potion
This potion will refill your energy. It will not add more energy than your maximum. You cannot use it if you already have full energy. Costs 60 MobaCoins

Rejuvenation Potion
This potion will refill your hit points, Source Power and energy. Costs 100 MobaCoins.